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Old Mar 10, 2006, 03:54 PM // 15:54   #21
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I was debating getting fow for my monk but now there is no way, besides the new armors from Ch2 look sweet.
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Old Mar 10, 2006, 04:08 PM // 16:08   #22
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Ok, now i'm angry.
I thought i was well on my way getting it, and now they added a third to the cost like that?

Please say that it's just a bug >.<
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Old Mar 10, 2006, 04:27 PM // 16:27   #23
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wow that REALLY sux!!!

Good Think I got ascetics a week ago lol
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Old Mar 10, 2006, 05:19 PM // 17:19   #24
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Wow. I'm glad I got my FoW armors 6 months ago...
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Old Mar 10, 2006, 05:54 PM // 17:54   #25
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Adding the shard requirement seems fair, though adding this without posting it in the "Game Updates" changelog is incredibly lame on Anet's part.
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Old Mar 10, 2006, 07:22 PM // 19:22   #26
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Quote:
Originally Posted by Fantus
Adding the shard requirement seems fair, though adding this without posting it in the "Game Updates" changelog is incredibly lame on Anet's part.
Compared to the other monk armor, it is now extremely expensive. The vellum costs a lot of money.
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Old Mar 10, 2006, 07:24 PM // 19:24   #27
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Damn... now its almost 2 mil.

How retarded.
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Old Mar 10, 2006, 07:25 PM // 19:25   #28
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Save your money for factions armor and forget FOW. Most of them really don't look that cool IMO.
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Old Mar 10, 2006, 08:01 PM // 20:01   #29
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Agreed. Monk FoW armor looks pretty weak compared to 8k tats, imo....male necros should be cryin' tho...
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Old Mar 10, 2006, 08:09 PM // 20:09   #30
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I agree it is fair to add shards, especially considering they have shardy pieces sticking out. But I don't think they should have just posted it on the updates, they should have given advanced notice. This is not a cheap thing to accomplish and people get really excited about their new armor.
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Old Mar 10, 2006, 08:22 PM // 20:22   #31
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Quote:
Originally Posted by Beat_Go_Stick
Agreed. Monk FoW armor looks pretty weak compared to 8k tats, imo....male necros should be cryin' tho...
Are you kidding me? Monk FoW > Monk tats. At least my monk doesn't look like all the other hundreds of half-naked farmbot monks.

Last edited by koneko; Mar 10, 2006 at 08:59 PM // 20:59..
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Old Mar 10, 2006, 08:33 PM // 20:33   #32
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Farmbots dont where 15k tats. Thats 60k+ more they could have sold on eBay..

Anyways...im pretty angry about this. Ive been saving up for awhile for Necro (still on 27 ecto, 200 vellum) but still its taken me awhile since I rarely farm. Looks like I wont have it til Chap. 2 at latest.

*EDIT* bah 32k+. Still thats quite a bit of *real* money they could have made off eBay. You get my point.

Last edited by xBakox; Mar 10, 2006 at 08:35 PM // 20:35..
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Old Mar 10, 2006, 08:41 PM // 20:41   #33
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*sobs with joy at getting FoW scar last week*
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Old Mar 10, 2006, 09:09 PM // 21:09   #34
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Noooooooooo!!!! Why Anet have to do this??
Now it cost me more for my FoW scar...*sniff* *sniff*
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Old Mar 10, 2006, 09:40 PM // 21:40   #35
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just began to farm ectos about one week ago...
first with 55hp monk, now with ss/sv necro...

i wanted to buy chest part of necro fow next days(i have got 30 ectos now, and all the vellum i need) and now they come up with shards

this is so damn unfair

plz anet change this again...

at least inform players about that on the official update site...
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Old Mar 10, 2006, 10:42 PM // 22:42   #36
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Shut Up idiots. It isnt fair you get to save hundreds of K is it?
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Old Mar 10, 2006, 10:52 PM // 22:52   #37
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Think of all the money you'll save now for CH2 by not blowing it on FoW armor! Be happy!
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Old Mar 10, 2006, 11:02 PM // 23:02   #38
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c'mon you guys, if you've managed to come this far, that last stretch shouldn't be so discouraging
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Old Mar 10, 2006, 11:06 PM // 23:06   #39
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I suppose it's fair, I mean Mesmer's Enchanters, Ranger's Druids, Warrior's Gladiator's and Elementalist's armor always required shards, so I suppose it's a balancing act. I'm saving up for Mesmer FoW armor, so this doesn't directly affect me, but it's still a heck of a lot of gold and time spent hunting for materials. So after I think about it a bit, this change is fair.

The only area I feel where they pulled a typical ArenaNet is how they sneaked that little tweak in there without putting that change on Guildwars.com. That, in my opinion is not right since it is not some tiny little bug-fix, but it affects so many people who had the goal of saving for these two types of armor. Also, ArenaNet needs to go back and remove the 350 Vellum requirement(no clue what to change it to, since 15K requires Vellum), as the former cheapest FoW armor is now the most expensive. But I suppose for the best, people will get over it.

Edit: Hang on...after thinking about it, these types of armor are still 8K a piece, right? 7K cheaper than all other armor. So that right there almost makes up for the cost of Vellum. I'm not sure of the exact going price for Vellum, but the price of Vellum still outweighs the benefit of 8K per piece slightly.

So I guess A-Nets aim here was to make all FoW armor across all professions near equal in price, which is honestly fair.

Last edited by Rayne Nightfyre; Mar 10, 2006 at 11:25 PM // 23:25..
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Old Mar 10, 2006, 11:26 PM // 23:26   #40
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maybe it should just require less shards.......because vellum is a pain.
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